Eatvolve 17.7.7
Eatvolve » Devlog
eggs now follow you around!
and then i had to go full yoshi & let you throw them too
C / gamepad X or B to shoot !
Files
Eatvolve_17_07_07.exe 9.7 MB
Version 17.7.7 Jul 07, 2017
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Eatvolve
Eatvolve is a playful eat-em-up evolution game.
Status | In development |
Author | papadar |
Genre | Platformer |
Tags | 16-bit, Action-Adventure, Action RPG, Commodore 64, Endless, GameMaker, Pixel Art, Puzzle-Platformer, Roguelike, Roguelite |
Accessibility | Textless |
More posts
- bug fixesJun 15, 2021
- in development buildFeb 14, 2020
- Bug fixesMay 29, 2018
- Fruit & Vegetables Update !May 08, 2018
Comments
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hey, great game been coming back here and there but i think in your next update you may want to edit your map formula.
i get stuck alot. sometimes there are areas that are just out of reach, with the proper resource walking right over it. or where you get to the "edge" of the map and you can get back to the rest. and i think you may want to add a light tutorial. i just found the evolve menu for the first time.
and some of your options are unclear
thanks for the feedback!
I am re-doing all the jump heights to prevent getting stuck - apart from gating areas
it has been tricky to get this right
I'll be uploading a new build in a few days that has some of this work done, still a bit to go though, thanks for your patience!
I'm really keen to not have any tutorials, as the joy of discovering things through play is something i'm hoping to provide.
With some more play testing i am confident i'll be able to make most of the game easily discoverable.
I hear you on the evolution menu tho, i'm reworking that to only appearing at the start of each life.
I'm moving the options menu out to a splash screen / menu so i'll have space to text next to the buttons there
there will just be a couple settings in the pause menu, sound / music / controls i think.
again, thanks very much!